The end result is a very confusing track listing, but a great and varied accompaniment to the violence that introduced me to a few bands I'd never heard of.Īs for my gripes, lack of enemy variety is probably my top problem. Silent Hill composer Akira Yamaoka commissioned a hundred Japanese rock and metal bands (and a few more esoteric and indie acts) to each produce one song called Let It Die. The handful of other characters you can chat with are a similarly strange lot, although less handsomely skeletal.Īnother reason to play is the soundtrack. Uncle Death himself is remarkably likeable and encouraging, too. Traditional cutscenes, comics explaining boss backstories and sometimes it just lapses into a paper cut-out puppet show. While Let It Die's story is paper thin, the way it's delivered is a borderline hallucinatory collage of mediums. It has a lot going for it, but some maddening flaws. Having played a lot of it on PS4, Let It Die has my guarded recommendation. Let It Die is free-to-play, and after playing it a lot on PS4, I reckon it's worth at least a peek. Part Dark Souls (especially in its combat) and part roguelite (there's long-term progression), players climb The Tower of Barbs - a massive dungeon - at the behest of Uncle Death, the game's ever-cheerful skateboarding reaper mascot. While studio head Goichi "Suda51" Suda isn't director on this, his influence feels clear - as blood and rust-caked as Let It Die is, it's a very silly game, with an absurd joke to offset every Mortal Kombat-esque fatality animation. Grasshopper Manufacture's offbeat dungeon crawler Let It Die hits PC on September 26th after nearly two years on PS4.
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